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Hopefully, this title will have the smoother release of Total War: Attila.Despite the shaky past of the developer, one can hope Total War: Warhammer will be given the just attention it deserves.

The Total War franchise combines a turn-based strategy layer with an instanced real-time tactical combat system between armies.

The game will feature a campaign for humans, dwarves, and orcs, along with a few others, and it will be more story-driven than its historical Total War predecessors.

Originally called Hardware: Shipbreakers, in a time where Blackbird Interactive was developing the game privately, it is now called Homeworld: Deserts of Kharak, after Gearbox has purchased the Homeworld IP in 2013.

It’s a sci-fi real-time strategy game, like the original Homeworld games were, but now everything takes place in the ground, more specifically in a desert world and not in space as before.

Despite the bugs, the lack of map variety and the heavily scripted feeling (if you compare it with the original X-COM title from the 90’s), we loved XCOM: Enemy Unknown at Space Sector.

With more map variety, a more fleshed out strategic layer (we hope), while maintaining the aesthetics flair, XCOM 2 (currently available for pre-purchase for .99/49.99€/£34.99) is certainly one to have high hopes for. Homeworld: Deserts of Kharak Blackbird Interactive / Gearbox Software Release Date: Jan 20, 2016 The next title in the Homeworld series (last being Homeworld 2 in 2003) will be released in January 20th of this year for the Windows PC.

A recent comment in the Steam forums by an official representative of the game said the combat will be real-time.

This comes as a surprise because the screenshots shown earlier from several tech descriptions suited a turn-based model.

Another year, another list of interesting space-based, science fiction and fantasy-themed games to look for.

Strategy has always the priority here, but you’ll also find other game types in this list, namely simulation, RPG and even a bit of action.

The game does seem to take several lessons from Civilization V and will have star-lanes between star systems (established routes you must travel through between systems).

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